The player has several options, bound to the number keys 1-8, that dictate the action you take next, such as: moving at a moderate or fast pace, taking a drink, resting, and doing a status check. Like many text based games, it can be turned into an audio game by using a screen reader such as Microsoft Narrator or JAWS.Ĭamel, a text based game which can be turned into an audio game by using a screen reader. Played in a terminal or command prompt window, it lets you play as a traveler on a camel in the desert, trying to escape from pygmies. CamelĬamel is a simple text adventure game by now defunct audio games company Braillesoft. In addition, some sounds were overlapping when pressing keys in quick succession, and the background music was a bit too loud compared to the prompts needed to play the game, so overall this wasn’t a great first experience with audio games. It was quite disorienting to play as it wasn’t clear whether the controls were be interpreted from the point of view of the character, or whether it was interpreted as if the player is observing the game from above. After a bit of experimenting, I figured that the game had to be played with the arrow keys on the keyboard, allowing you to move your pacman around. The game only shows a black screen, not entirely unexpected for an audio game. It’s obvious why audio games don’t offer a lot to include in a screenshot – and any information that is presented on the screen often uses a very high contrast, making it easier for people with impaired vision.
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